var five = require("johnny-five");
var board = new five.Board();
board.on("ready", function() {
var led = new five.Led(13);
led.blink(500);
});
var five = require("johnny-five");
var board = new five.Board();
board.on("ready", function() {
var led = new five.Led(13);
led.blink(500); // <= <3 <3
});
var five = require("johnny-five");
var board = new five.Board();
board.on("ready", function() {
var led = new five.Led(13);
led.blink(500); // <= ??
});
setInterval(function() {
this.toggle();
}.bind(this), rate);
setInterval(function() {
this.toggle(); // <= ??
}.bind(this), rate);
// turn on
this.value = 255;
this.write();
// turn on
this.value = 0;
this.write();
// turn on
this.value = 255; // <= brightness
this.write();
// turn on
this.value = 0; // <= brightness
this.write();
// turn on
this.value = 255;
this.write(); // <= ??
// turn on
this.value = 0;
this.write(); // <= ??
// turn on
this.value = 255;
this.write(); // <= ??
// turn on
this.value = 0;
this.write(); // <= ??
// on
new Buffer([237, 127, 1])
// off
new Buffer([237, 0, 0])
// on
serialPort.write(new Buffer([237, 127, 1]))
// off
serialPort.write(new Buffer([237, 0, 0]))
> ls node_modules
> console.log('thank you');